(Potions, permafood, and also items like Amulet of the Gourmand that a Mummy has no use for and will ignore) The only other species with unusually high Strength who don't have special equipment limitations are Hill Orcs, Ghouls (Excepting Holy Wrath weaponry again), Deep Dwarves, Demigods, and Gargoyles, all of whom will be carrying more stuff than Mummies. A secondary note is that the only special equipment limitation on Mummies is an inability to wield Holy Wrath weapons. This is particularly exaggerated by their unusually high starting Strength, but even when compared against species with better Strength scores (eg Trolls) a Mummy may be less burdened by its gear in practice. One consequence is that Mummies are less dependent on making (and visiting) a stash early on, and are less likely to unexpectedly stumble upon a situation where they wish an item in the stash was on hand, such as a Wand, because they are more likely to just have it on hand because they have the capacity.įurther, a Mummy can on average wear heavier equipment at less of a burden, including equipping heavier armor as a spellcaster than other species. As such a Mummy is much less burdened by the weight mechanics than other species with similar Strength or even greater Strength, and also has more inventory slots free. Unfortunately, "weightless" was implemented at some point -rather than weight being tuned into a mechanic that didn't unduly burden the game while still adding depth- so this is no longer relevant, but for those who consider playing older versions.Ī Mummy has effectively a hugely increased ability to cart around items in terms of both space and weight because they carry neither perma-food nor potions, as well as myriad more specific items they don't have any need for that other species would consider keeping on hand. If you're the kind of person that prefers to play a Roguelike without spoilers, go play the game and then read this later. They were always my favorite species to play. It's somewhat unfortunate most of these are "things that used to mean Mummy's had something over other species." Honestly, the devteam seems to have a virulent hatred of Mummies, but not enough to actually cut them from the game. There are things to enjoy about the game.Īs I did write this a while back, it includes references to no-longer relevant mechanics, items, etc. It lost me at some point, but I wrote most of this back when I still cared. I used to be fairly interested in Dungeon Crawl: Stone Soup.
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